About VRM T-Pose2018-04-16 16:30:00 +0900 +0900
VRM T-Pose1 conforms to Unity’s Humanoid of the first implementation of VRM.
Besides fundamental parts such as body, head, and leg, rules on arm and finger are also formulated:
- Palm faces downward, parallel to the ground along x axis
- Thumbs are parallel to the ground half way 45 degrees between x and z axis (the perspective view from the top)
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