Bake BlendShape State When Exporting

When exporting the VRM model, current BlendShape value can be set to the basic state.For example, in SkinnedMeshRenderer, click on BlendShapes and adjust bs_face.eye_blink slider to change the value from 0 to 57.8.


In export dialog, enabling Pose Freeze is required.


After VRM export:


Basic state (BlendShape value = 0) is changed (eyes are not open fully).