VRM - humanoid 3d avatar format for VR
  •  UniVRMでよくある質問(ja)
  • Frequently asked questions

    Report errors

    Please check the contents in console (Window -> Console).


    If an error messages (red) is shown in console, there might be something wrong somewhere:


    Please report the errors you got in:

    More details provided in the report will be very helpful for us to look into your problem. For example:

    • OS (Windows10 64bit, etc.)
    • Unity version (Unity-5.6.3p1, etc.)
    • UniVRM version (0.40, etc.)

    VRMSpringBone set before was gone

    VRMSpringBone was attached to the nodesecondaryduring import.


    I got errors when loading the built application

    Shaders used by UniVRM may not be included in the application.

    Please double check:

    Edit - Project Settings - Graphics - Shader preloading

    The procedure for setting Shader preloading

    VRM - humanoid 3d avatar format for VR