UniVRM supports Unity5.6 and later versions.
Download the latest unitypackage (UniVRM-0.XX) from UniVRM/releases and import it into the current project (
Assets -> Import Package -> Custom Package). The imported files will be in
../Assets/VRM. To update UniVRM to a newer version, deleting the previously created VRM folder before package import is recommended.
|Import UniVRM package|
The importer of UniVRM is implemented with
There may be cases where AssetPostProcessor is inconvenient when including UniVRM in Unity project. We have added a symbol to invalidate this (from v0.39).
Edit - ProjectSettings - Player—>
Other Settings - Scripting Define Symbols.
|The shaders provided in UniVRM|
Shader preloading setting
There is no need to move shader into Resources folder (VRM/Resources) since v0.36.
Please set up project as follows:
|Editor - Project Settings - Graphics - Shader preloading|