Material
The Shader used will be switched depending on the Project's rendering pipeline during import.
built-in
glTF extensions | unity shader | note |
---|---|---|
(glTF default) | Standard | PBR |
KHR_materials_unlit | UniGLTF/UniUnlit | URP shader and Built-in shader is same. |
VRMC_materials_mtoon | VRM10/MToon10 | |
VRM(vrm-0.x) | UniGLTF/UniUnlit | not supported . fallback to unlit. |
URP
glTF extensions | URP | note |
---|---|---|
(PBR) | Universal Render Pipeline/Lit | |
KHR_materials_unlit | UniGLTF/UniUnlit | URP shader and Built-in shader is same. |
VRMC_materials_mtoon | VRM10/Universal Render Pipeline/MToon10 | |
VRM(vrm-0.x) | UniGLTF/UniUnlit | not supported . fallback to unlit. |
URP Import
glTF extensions | IMaterialDescriptorGenerator | note |
---|---|---|
(glTF default) | UrpGltfMaterialDescriptorGenerator | |
KHR_materials_unlit | UrpGltfMaterialDescriptorGenerator | |
VRMC_materials_mtoon | UrpVrm10MaterialDescriptorGenerator | |
VRM(vrm-0.x) | UrpVrmMaterialDescriptorGenerator | not supported . #2375 |
VRM-0.x version of MToon does not support URP.
Fallback to unlit. Please consider using the URP version of MToon-1.0 by migrating to VRM-1.0 during import.
URP Export
glTF extensions | IMaterialExporter | note |
---|---|---|
(glTF default) | UrpGltfMaterialExporter | v0.125.0 |
KHR_materials_unlit | UrpGltfMaterialExporter | v0.125.0 |
VRMC_materials_mtoon | TODO | |
VRM | not supported |
MToon-1.0's urp export is not implemented
Please use the built-in project for export.