🚧 v0.129.0 Memory usage
planed 2025-04-25
99 v0.129.0Performance Improvements
- #2606 SpanによるUniGLTF.NativeArrayManager.CreateNativeArray(ArraySegment)の改善
- #2610 Add: UnitySupportedImageTypeDeserializer に MarkNonReadable プロパティを追加
- #2625 ImporterContextSettings に引数追加。runtime のデフォルト値を MarkNonReadable = true に変更
Constraint
SpringBone
- #2604 [1.0][SpringBone] 複数のモデルがあるときの Reconstruct で index ずれ
- #2609 [SpringBone] CurrentTails の初期値。CurrentTails は center local
- #2629 [SpringBone] dispose function can now be executed again
- #2630 [0.x][SpringBone] Avoid resetting indexmaps causing exceptions