BlendShape Setup (v0.45)
Assets related to BlendShape
Once a VRM file is imported, BlendShapeClips (Preset) will be in a folder like this: ModelName.BlendShapes
![figure](/en/assets/images/blendshapeclip_assets-165e2247f24e1cff4322924452c1f44f.png)
The Inspector of BlendShapeAvatar Asset
![figure](/en/assets/images/blendshapeavatar-c7e975682e75660de111525e25a27553.png)
Setting screen
The Asset has the following setting screens
The Inspector of BlendShapeAvatar Asset
Editor tab
BlendShapeClip Selection / Creation
![figure](/en/assets/images/select_blendshapeavatar-99b343f0db0e47e3fea68643519a4597.png)
List tab (Starting from v0.45)
BlendShapeClip List
![figure](/en/assets/images/list-83852ff7fab6dd80a127dec5fbca40a7.png)
The Inspector of BlendShapeClip Asset
BlendShape tab
Create the BlendShape setting:
![figure](/en/assets/images/alicia_binary-f68112a880f34576e53e9ffa187938bf.png)
BlendShape List tab
You can see the values created from the BlendShape tab.
![figure](/en/assets/images/blendshape_angry-dfebc85c56ebcaadfc1b280effffc2b4.png)
Material List tab
You can create a BlendShape version of LookAt, change the color with BlendShape, etc.
![figure](/en/assets/images/material_color-dcd810332e433cc6c31a0de00eef12d9.png)