Bake BlendShape State When Exporting
When exporting the VRM model, current BlendShape value can be set to the basic state.For example, in SkinnedMeshRenderer
, click on BlendShapes
and adjust bs_face.eye_blink
slider to change the value from 0 to 57.8.

In export dialog, enabling Pose Freeze
is required.

After VRM export:

Basic state (BlendShape value = 0) is changed (eyes are not open fully).