v0.41
Major Updates:
- [Exporter] Corrected exported normal map (for DXT5)
- [Exporter] Fixed bugs that material parameters were gone when exporting VRM at runtime (for ShaderProperty that cannot be enumerated)
- [BlendShape] Fixed bugs that the list was missing when BlendShapeClip was deleted
- [BlendShape] Manipulation of UV value of Material Animation
- [BLendShape] Added a function to move horizontally with MainTex_ST_S / move vertically with Matex_ST_T
- [BLendShape] When adding new BlendShapeClip, the file name can be put into BlendShapeName
- [SpringBoneColliderGroup] Enhanced NullCheck
Editor Updates: