v0.109.0: experimental VRMC_vrm_animation
bug fix
- [#2006] [1.0][meta][import] copyright の import が無い
importer
- [#1975] ランタイムロードの非同期アクセスで例外が発生する問題の修正
- [#1964] Add ITextureDeserializer parameter to high-level load APIs
exporter
- [#2012] to warning
- [#2009] ArrayProperty name
Element 0
to {Array.Name}[0]
- [#1978] Fix exporter texture leak
- [#1955] Disabled renderers no longer get exported
spring bone
- [#1976] Change FastSpringBoneService ExecutionOrder To 11010
- [#1952] Add limit break sliders to spring bone joint properties
experimental VRMC_vrm_animation
- [#2000] [experimental][vrm-animation] vrm animation の試験実装
- [#1996] ITPoseProvider を縮小。EuclideanTransform 導入
- [#1992] [sample] VRM10Retarget の実装
- [#1990] IControlRigGetter と IControlRigSetter を追加
- [#1989] [API Breaking Change] Vrm10RuntimeControlRig は、正規化されたTPoseを受け取る責務に特化
- [#1988] ControlRig 関連を浅い階層に移動
- [#1983] update json schema
- [#1970] Add defines of VRM-1.0 humanoid bone specification
- [#1957] Feature10/openxr fb body tracking
sample
- [#2015] copy Samples to Samples~
- [#2014] [sample] SimpleViewer を修復(BvhImporterContext の挙動変更に追随)
- [#2011] [1.0][sample] add vrm-1.0 runtime export
- [#1985] sampler の bvh load の修正
- [#1962] [1.0] FirstPerson セットアップ記事の更新
other
- [#2013] UniVRM-0.109.0
- [#2008] Write about older release versions
- [#1993] Bump markdown-it-py from 2.0.0 to 2.2.0
- [#2004] Fix for failed tests.
- [#2003] rename VRN10/Tests/Resources -> TestAssets
- [#1991] fix: Fix vrmAssetPostprocessor
- [#1986] Add a LookAtOrigin transform to ControlRig.
- [#1984] Refactoring about Vrm10 LookAtRuntime
- [#1979] PlayMode テストの修正
- [#1953] Bump certifi from 2021.10.8 to 2022.12.7
- [#1951] improve release template according to latest Unity
- [#1950] UniVRM-0.108.0 の Release. po の修正