v0.107.0: ⚠️ fix Emission
Emission の import/export を修正しました。 詳しくは、 https://github.com/vrm-c/UniVRM/pull/1909
既知の問題
Material の修正
- [#1909] Fix the error of emissiveFactor when importing or exporting into Built-in RP Standard Shader.
- [#1901] Refactoring Material Exporters.
- Merge branch 'master' of https://github.com/vrm-c/UniVRM into refactorMaterialExporter
- Merge branch 'master' of https://github.com/vrm-c/UniVRM into fixEmissionColorSpace
- [#1899] Update MToon to v3.9
- [#1897] RimLightの計算時にNaNが紛れ込む問題を修正します
- Merge remote-tracking branch 'upstream/master' into fix_rimlight_nan
1.0
- [#1914] [1.0] morph target の accessor に sparse を使うか否かのオプションを実装
UnityPath
Other
- [#1917] UniVRM-0.107.0
- [#1915] コマンドライン引き数のエラーを防止
- [#1912] update document
- [#1911] Add links to badges in README
- [#1910] Enhance README.md
- [#1908] Stop supporting to export legacy vrm shaders.
- [#1907] Set externalData as initial value in FastSpringBoneBuffer constructor.
- [#1904] Use static getter instead of preprocessors.
- [#1903] Consider thumbnail image's mimeType when loading the VRM 1.0 model.
- [#1902] Remove warnings
- [#1900] Add UserSettings directory to gitignore
- [#1894] UniVRM-0.106.0