v0.103.0..v0.104.0: vrm-1.0
1.0
- [#1821] Add UV transform expression to seed-san
- [#1820] follow matcapFactor in material color binding
- [#1819] Add a rotation constraint to shoulder bone of seed-san
- [#1818] Fix
matcapFactor
default value and follow specification.
- [#1816] Add a vrm 1.0 model creation sample of Seed-san
- [#1817] Add implementation of matcapFactor
- [#1815] Fix a bug of incorrect pose set when EnforceTPose called
- [#1812] Fix10/remove migration file write
- [#1809] [1.0] format に matcapColor 反映
- [#1803] Replace control rig generation option with enum in vrm 1.0
- [#1813] UniVRM-0.104.0
- [#1811] [1.0] update SpecVersion to 1.0
- [#1810] [1.0] SpringBone のカプセルコライダーの座標変換漏れ
その他
- [#1795] Add IAwaitCaller to VRMImporterContext.LoadBlendShapeMaster
- [#1808] LFS tracking image & 3d model files.
- [#1804] FastSpringBoneに対し、末端ボーンへの考慮を追加するオプションを追加
- [#1798] 頂点レイアウト Issue #1789に対応
- [#1796] Add IAwaitCaller to VRMImporterContext.LoadFirstPerson
- [#1802] UniVRM-0.103.2 release page
- [#1801] UniVRM-0.103.2
- [#1800] AvatarBuilder.BuildHumanAvatar には隠れたボーン名 HumanTrait.BoneName が必用
- [#1793] release UniVRM-0.103.1
- [#1792] UniVRM-0.103.1
- [#1791] Fix a importing error when the model using KHR_texture_basisu extension.
- [#1790] Fix bug of null access when loading vrm1.0 prefab placed in the scene.
- [#1788] Fix VRM exported from MigrationVrm class (2)
- [#1787] Fix VRM exported from MigrationVrm class
- [#1785] Fix specVersion of MToon
1.0-draft
-> 1.0-beta
- [#1783] release UniVRM-0.103.0