v0.87.0: 1.0準備
1.0
- [#1317] 1.0-beta
- [#1314] FastSpringBone1.0の内部構造を動的に変更するための仕組みを追加しました
- [#1312] [1.0] Scale 対応
- [#1308] [1.0] ushort, byte 型の indices を持つモデルのマイグレーション
- [#1306] Hierarchyの構築が終わるまでVrm10Instanceの有効化を遅延させる
- [#1305] [1.0] Migration の修正
unitypackage
- [#1320] unity_package
- [#1309] copy Samples~ to under Assets
- [#1299] [Maintenance] Samples を Samples~ に移動
doc
- [#1313] Doc/update 20211015
- [#1302] rtdテンプレート向けの言語スイッチリンク
- [#1301] update release notes
- [#1298] Doc/update theme
- [#1297] Doc/reelease page
- [#1292] Put English version in msgstr
- [#1291] update release note v0.86.0(en)
- [#1290] 新しい順に並べ替え
- [#1289] Doc/release v0.86.0
other
- [#1318] Trim whitespaces at generated object field serialization code.
- [#1315] At importing, Unity asset name is fixed with ignore-case comparison.
- [#1316] Quaternion.AngleAxisの単位が間違えていたことによるバグを修正
- [#1311] Implements asynchronous AwaitCaller at runtime.
- [#1310] UniVRM-0.87.0
- [#1307] VRMShaders.GLTF.IO 以下のディレクトリ整理
- [#1300] fix warnings