v0.96.0: ⚠️ ReadMesh
0.x
- [#1543] VRM は Animation をエクスポートしない
- [#1544] false not throw
- [#1545] remove
awaitCaller ?? new ImmediateCaller()
- [#1541] [SpringBone]非Play時にもSpringのGizmoを表示する
- [#1535] Fix/optimize readmesh
- [#1527] IndexBuffer のとりまわし
- [#1529] Fix NewMesh API error.
1.0
- [#1542] skip empty mesh
- [#1533] add custom editor
- [#1536] [1.0] サンプルに async togle を追加
- [#1531] Fix/system numerics to unityengine
- [#1550] System.Numerics.Matrix4x4 to UnityEngine.Matrix4x4
- [#1546] VRM1.0でSpringBone.centerが正常に動いていないバグを修正
- [#1519] Vrm10Storageを分解
- [#1520] Define & Implements error & cancel handling explicitly about High-level VRM1.0 Loader API.
- [#1499] VrmLib の整理
other